[AC-Admins] Server configuration differences
BlueOtter
blueotter at oklacon.com
Thu Sep 8 10:52:59 EDT 2011
On Mon, Sep 5, 2011 at 6:20 AM, Pippin Bear <pippin at floof.org> wrote:
> Prompted by a mention in #opers that the channel join limit is not
> consistent across servers, I've done a /version on each and inspected
> for differences.
>
> "/version" differences between servers:
>
> cheetah is on Unreal3.2.6. while all others are on Unreal3.2.8.1.
>
> cheetah is running a kernel from 2004, all others have kernels from
> 2010-11.
>
> There's an item starting :Fhi which I'm guessing is compile-time flags
> but I've not been able to find documentation on them, however:
>
> bear, husky and lion have "n", all others don't.
> bear, husky, lion and panda have "6", all others don't.
> cheetah and lion have "3", all others don't.
>
I got sidetracked before deploying an IPv6 build, because the v6 address
wasn't available to me at the time I was ready for it -- it is ready now.
Sorry for the delay.
>
> cheetah does not have UHNAMES, all others do.
>
> otter and cheetah have MAXCHANNELS=15 CHANLIMIT=#:15, all others have
> MAXCHANNELS=25 CHANLIMIT=#:25.
>
I think this is the config script default, but I can fix on next compile.
cheetah does not have WATCHOPTS=A, all others do.
>
This is an away notification. Specific to Unreal, it should be supported so
the feature is available through any server in the rotary.
http://cvsweb.unrealircd.com/cgi-bin/cvsweb/unreal/doc/technical/Attic/005.txt?rev=1.1.2.2.2.8
> lion has EXTBAN=~,cqnrE while all others have EXTBAN=~,cqnr
>
c = channel, q = quiet, n = nickchange, r = realname. These are extended
bans, so you can ban someone ~q:~c:#anthrochat to 'Quiet all users who are
also in #anthrochat', etc. I cannot find documentation for what ~E is.
Does LION has some special module loaded?
Perhaps someone who knows how to interpret all these (or is willing to
> spend longer searching documentation) could see what needs changing to
> make things more consistent.
>
> Another thought: did anyone do a check to make sure none of our servers
> have that backdoor which was put into the distributed version of 3.2.8.1
> at one point? I seem to remember it can be checked remotely.
>
I'd be keenly interested in finding out, but I don't know how to check this
remotely. If otter is good to go, I will likely wait until the 3.2.9
release and simply fix the compile options with an upgrade to that version.
-BlueOtter
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